A deathmatch map I created, both the layout and artpass was done by me. The map is based on old school fps games, I wanted to create an open fast paced map which create lots of fun gameplay using height variation.
This map was made for Open Fortress, a mod for Team Fortress 2. This map started development end of May 2020 and finished around 3 weeks later. I have contiuned working on it imporving the optimisation and added more details.
Addition assets made by Drew https://www.artstation.com/drewborges
To learn more about what Open Fortress is check out https://openfortress.fun/