This map was a collab with a group of people, I was the one leading the project. I created most of the layout and did most of the art pass with some assistance from others.
Our goal was to make a fun and interesting looking map that hadn't been seen before. We decided to base the map in a Pirate themed cove, which isn't usally used in FPS games. The map also included Davy Jones's Locker which was very tough but rewarding to make, I tried to make it feel as natural as possible while also sticking to the Team Fortress 2 Art style.
Development can be found here [URL="https://tf2maps.net/posts/448131/"]Cursed Cove[/URL]
The map was added to the game offically as part of the "Scream Fortress 2018 Update"